<p>Site is currently out of date and being re-worked. Information in the articles may be out of date. Expect an update in the near future. If you would like more up to date info on my work, feel free to reach out via any of my socials which you can find in the side bar :)</p>
<p>Well, it’s been a long road. But here we are, the end of the line. My first game project with a group has now wrapped up as we had our final playtest yesterday. It’s been a crazy ride, but we made it (I had my doubts at certain points :P). I think it’s always a good idea to take some time to reflect when one has completed a big project like this one. So that is what this post is all about.</p>
<p>Saying that playtesting is important for game development might seem like quite the obvious remark. And yeah, it kinda is. But the reasons it’s important isn’t always apparent to everyone. So I thought I’d talk a bit about what I’ve noticed while doing playtesting for my team’s current game.</p>
Hey, Thanks for stopping by. My name is Alexander Peck, but you can call me Pawn. Welcome to my little corner of the internet. I apologize for the lack of content on some parts of this site. I will be fleshing it out in the near future. As this site is dedicated to my shenanigans you can expect posts to be about anything from games and cosplay to wood carving or any other random shit I feel like posting about.