<p>Well, it’s been a long road. But here we are, the end of the line. My first game project with a group has now wrapped up as we had our final playtest yesterday. It’s been a crazy ride, but we made it (I had my doubts at certain points :P). I think it’s always a good idea to take some time to reflect when one has completed a big project like this one. So that is what this post is all about.</p>
<p>Saying that playtesting is important for game development might seem like quite the obvious remark. And yeah, it kinda is. But the reasons it’s important isn’t always apparent to everyone. So I thought I’d talk a bit about what I’ve noticed while doing playtesting for my team’s current game.</p>
Games using top-down oblique projection have layers.
Alexander 'Pawn' Peck
6 minute read
<p>Right, since this is my first post relating to this game project I thought y’all might want a quick introduction to what the project actually is.</p>
Hey, Thanks for stopping by. My name is Alexander Peck, but you can call me Pawn. Welcome to my little corner of the internet. I apologize for the lack of content on some parts of this site. I will be fleshing it out in the near future. As this site is dedicated to my shenanigans you can expect posts to be about anything from games and cosplay to wood carving or any other random shit I feel like posting about.